Tampilkan postingan dengan label Distribution. Tampilkan semua postingan
Tampilkan postingan dengan label Distribution. Tampilkan semua postingan

Selasa, 21 Juni 2011

Logitech powered by Jabra


Partnerships can bring great things for society and the Jabra Logitch just announced an agreement that allows the Logitech offers a variety of Unified Communications Headset Jabra co-branded with the name "Jabra powered by Logitech". This Agreement shall be placed as part of UC Jabra Logitech's U.S. channel partners, and corporate co-brand headphones hitting the international market by the end of the year. The Jabra is great, though. The company will continue to sell their products just as they were.


The first three re-brand the product should arrive in July that the Logitech USB Speaker BSP420 (Jabra Speak 410), the Logitech Wireless DECT Headset BH970 (Jabra GO 6430) and the Logitech Wireless BH870 Bluetooth (Jabra PRO 9450).




JABRA EXPANDS CHANNEL PRESENCE
THROUGH DISTRIBUTION AGREEMENT WITH LOGITECH


Nashua, NH – June 21, 2011– In order to seize the significant growth opportunity within Unified Communications (UC), Jabra and Logitech have entered into a distribution agreement, where Logitech will be offering a number of select Jabra headsets under the co-branded name “Logitech powered by Jabra.”


From July 2011, Logitech will sell select Jabra UC headsets to Logitech’s channel partners and business customers, initially in the North American market. As a second step, later in the year, the co-branded headsets will be rolled out globally. By combining the channel reach and broadly known brand of Logitech with high-quality Jabra headsets, Jabra has taken an important first step in significantly expanding the presence of Jabra headsets in all relevant North American sales channels where Jabra headsets are currently not present.


Jabra will continue to sell its wide portfolio of Jabra branded headsets to its current channel partners and the enterprise sales team will continue to address large UC opportunities with the Jabra branded headsets.


“Jabra’s intention is to be a leader in the UC space and the agreement with Logitech is an important step in achieving this. We are very pleased to announce the agreement with Logitech which we believe will lead to more people using Jabra headsets for their UC solutions,” said Jabra CEO Mogens Elsberg.


“Adding voice to the UC experience is one of the most important factors for a successful deployment and adoption of the technology. We expect that the combination of Jabra’s quality headsets with the Logitech brand and channel reach will increase the awareness of UC headsets as a category to the benefit of both parties and the existing Jabra channel network,” Elsberg continued.


“This collaboration with GN Netcom will enable Logitech to be a full solution provider for Unified Communications,” said Gerald P. Quindlen, Logitech president and CEO. “Businesses will now have a single company for a full range of UC solutions – from the meeting room with LifeSize video conferencing end points and infrastructure products to PCs, Macs and tablets with webcams, headsets and speakerphones.”


The first three “Logitech powered by Jabra” products will be available in July and will include the Logitech BSP420 USB Speakerphone (Jabra SPEAK™ 410), the Logitech BH970 Wireless DECT Headset (Jabra GO™ 6430) and the Logitech BH870 Wireless Bluetooth Headset (Jabra PRO™ 9450).


Via crunchgear

Rabu, 06 Oktober 2010

Game Distribution Will Never Go To Digital

nintendo gamestop store frontA senior Capcom guy recently said in an interview that he believes retail will always have a place in game sales. It seems like an unwise thing to say when online distribution volume is growing like crazy, but I think he has a point.

Christian Svensson, Capcom’s VP of strategic planning, said:

Retail will always have a place because it will always be important to facilitate impulse purchases, cash based transactions, giftable (in the physical sense) objects even if that object is nothing more than a token in a box, etc. Secondly, I do believe that some retailers like Gamestop do offer value to less educated consumers (think your mom) when it comes to directing them to products they or someone they’re buying for might enjoy. Sure there are ways that user reviews and the like could provide similar guidance, but for your average non-gaming consumer, they aren’t going to do the research online. They’re just going to walk into a store and ask a clerk for a recommendation.

This really is just true… at least for the foreseeable future. But already, recommendation and popularity engines are curating lots of software in places like the App Store and Steam. Sure, your mom doesn’t use Steam, but what is Steam but an app store for PC games? With the rise of free and near-free games that can be distributed to millions instantly instead of expensive affairs that must be printed, boxed, shipped, and pass through numerous hands, the long tail effect is coming to gaming distribution faster than retail would like to admit.

[via GoNintendo]